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My empire, corrupt with dissension and led by the Twelve Orders.
 
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 Nurzak's Brawling Profile

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Nurzak
LV 6 BRAWLER (MAJOR)
LV 6 BRAWLER (MAJOR)
Nurzak


Posts : 4
Join date : 2012-06-16

BAKUGAN STATUS
LIFE FORCE:
Nurzak's Brawling Profile Bakugangialuml600/600Nurzak's Brawling Profile Bakugangicosmos2emptyte  (600/600)
GUNDALIAN CREDITS:
Nurzak's Brawling Profile Bakugangialuml80000/1000000Nurzak's Brawling Profile Emptybpbar  (80000/1000000)

Nurzak's Brawling Profile Empty
PostSubject: Nurzak's Brawling Profile   Nurzak's Brawling Profile EmptyJuly 10th 2012, 2:36 am

Brawler: Nurzak
Gender: Male
Team: The Twelve Orders
Species: Gundalian
Traits: Socratic, sophisticated, elaborate

Bakugan (Sub-terra):

01. SABATOR (Guardian) (Lv 15)
Health Bar @ 100% (500/500)
Power Level: 900
Attack Force: 3
Defense: 9
Strength: 18
Agility: 14
Intelligence: 14
Will: 14
Special Shot: +90
Special Effect: Able to double his current Strength for the duration of one turn. This effect is only usable once per game.

02. GLOTRONOID (Lv 10)
Health Bar @ 100% (300/300)
Power Level: 800
Attack Force: 3
Defense: 5
Strength: 15
Agility: 13
Intelligence: 12
Will: 5
Special Shot: +83

03. CLAWSAURUS (Lv 10)
Health Bar @ 100% (300/300)
Power Level: 800
Attack Force: 3
Defense: 4
Strength: 13
Agility: 12
Intelligence: 11
Will: 3
Special Shot: +76

04. VENOCLAW (Lv 10)
Health Bar @ 100% (300/300)
Power Level: 800
Attack Force: 3
Defense: 5
Strength: 10
Agility: 10
Intelligence: 13
Will: 6
Special Shot: +81

05. NASTIX (Lv 10)
Health Bar @ 100% (300/300)
Power Level: 800
Attack Force: 2
Defense: 5
Strength: 13
Agility: 14
Intelligence: 14
Will: 6
Special Shot: +70


Bakugan Battle Gear (Silver):

01. CHOMPIXX (SILVER) (Lv 5)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +4
Defense: +2
Strength: +4
Agility: +3
Intelligence: +3
Will: +2
Special Shot: +73


Gate Cards:

01. Gaia Enforcement:
Class: Gate Card
Effect: This card prevents an opponent's Bakugan from activating any Special Defense moves for the duration of the activator's next two turns.

02. Silent Hangar:
Class: Gate Card
Effect: This card allows your Bakugan standing on it to prevent your opponent's Bakugan from launching any basic attacks, Special Attacks, or Special Defenses for the duration of the round.

03. SubTerra Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

04. *Attribute* Battle Audience:
Class: Gate Card
Effect: Changes the attribute of the owner's Bakugan to whatever appropriate attribute he/she has declared upon opening this Gate Card. In addition, neutralizes all of an opponent's active Ability Cards played during this round. Also, decreases the Power Levels of all Bakugan that are not the attribute you declared by 500 points each.

05. Silent Stalker:
Class: Gate Card
Effect: This card neutralizes all of an opponent's active Ability Cards that have already been played during this round. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 200 points.

Ability Cards:

01. SubTerra Mudslide:
Class: Attack
Effect:
- Allows your SubTerra Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your SubTerra Bakugan's Attack Force by 1 point.
- Increases your SubTerra Bakugan's Strength by 1 point.
- Increases your SubTerra Bakugan's Agility by 1 point.

02. Marble Stronghold:
Class: Defense
Effect:
- Allows your SubTerra Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your SubTerra Bakugan's Defense by 1 point.
- Increases your SubTerra Bakugan's Strength by 2 points.

03. 2x Brucam Wilder:
Class: Attack
Effect:
- Increases your Sabator's Power Level by 500 points.
- Increases your Sabator's Attack Force by 4 points.
- Increases your Sabator's Strength by 3 points.

04. Destroy Horn:
Class: Attack
Effect:
- Allows your Sabator Bakugan to decrease each of your opponent's Bakugan's Power Levels by 400 points.
- Increases your Sabator's Attack Force by 3 points.
- Increases your Sabator's Intelligence by 2 points.

05. Break Sonic:
Class: Attack
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Sabator's total.
- Increases your Sabator's Attack Force by 2 points.
- Increases your Sabator's Strength by 2 points.
- Increases your Sabator's Intelligence by 2 points.

06. Tough Rock:
Class: Defense
Effect:
- Allows your Sabator Bakugan to neutralize any one of your opponent's active Ability Cards that has been played during this round. In addition, increases that Sabator's Power Level by 400 points.
- Increases your Sabator's Defense by 2 points.
- Increases your Sabator's Strength by 2 points.

07. Force Chaser:
Class: Attack
Effect:
- Allows your Sabator Bakugan to mimic the effects of one of your opponent's Ability Cards that has already been played during this round.
- Increases your Sabator's Attack Force by 1 point in addition to the increase given by the copied Ability Card.
- Increases your Sabator's Strength by 2 points in addition to the increase given by the copied Ability Card.
- Increases your Sabator's Intelligence by 2 points in addition to the increase given by the copied Ability Card.

08. Invisible Assault:
Class: Attack/Defense
Effect:
- Allows your Glotronoid Bakugan to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the upcoming opponent's next turn. In addition, increases your Glotronoid's Power Level by 300 points.
- Increases your Glotronoid's Attack Force by 1 point.
- Increases your Glotronoid's Defense by 3 points.
- Increases your Glotronoid's Strength by 2 points.

09. Venom Fog:
Class: Attack
Effect:
- Allows your Glotronoid Bakugan to negate an opponent's Bakugan's most recent Ability Card activated.
- Increases your Glotronoid's Attack Force by 1 point.
- Increases your Glotronoid's Strength by 2 points.
- Increases your Glotronoid's Intelligence by 2 points.

10. Hypnotic Wave:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Glotronoid's total.
- Increases your Glotronoid's Attack Force by 2 points.
- Increases your Glotronoid's Strength by 1 point.
- Increases your Glotronoid's Intelligence by 3 points.

11. Radiant Surge:
Class: Defense
Effect:
- Allows your Glotronoid Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Glotronoid's Defense by 2 points.
- Increases your Glotronoid's Strength by 2 points.

12. Pincer Grapple:
Class: Attack
Effect:
- Allows your Clawsaurus Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Clawsaurus' Attack Force by 3 points.
- Increases your Clawsaurus' Strength by 2 points.

13. Exo-Armour:
Class: Defense
Effect:
- Allows your Clawsaurus Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Clawsaurus' Defense by 3 points.
- Increases your Clawsaurus' Strength by 3 points.

14. Land Sonic:
Class: Attack
Effect:
- Increases your Clawsaurus' Bakugan's Power Level by 400 points.
- Increases your Clawsaurus' Attack Force by 2 points.
- Increases your Clawsaurus' Strength by 1 point.
- Increases your Clawsaurus' Agility by 2 points.

15. Caste Ambush:
Class: Attack
Effect:
- Increases the Power Levels of each Bakugan on your Clawsaurus' side of the battlefield by 300 points.
- Increases your Clawsaurus' Attack Force by 2 points.
- Increases your Clawsaurus' Strength by 1 point.
- Increases your Clawsaurus' Agility by 1 point.
- Increases your Clawsaurus' Intelligence by 1 point.

16. Dark Silencer:
Class: Attack
Effect:
- Increases your Venoclaw's Power Level by 400 points.
- Increases your Venoclaw's Attack Force by 2 points.
- Increases your Venoclaw's Strength by 3 points.
- Increases your Venoclaw's Intelligence by 1 point.

17. Lagrange Dark Matter:
Class: Attack
Effect:
- Allows your Venoclaw Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Venoclaw's Attack Force by 3 points.
- Increases your Venoclaw's Strength by 3 points.
- Increases your Venoclaw's Intelligence by 2 points.

18. Alluring Gemstone:
Class: Defense
Effect:
- Transfers 200 points from each of your opponent's Bakugan's Power Levels to your Venoclaw's total.
- Increases your Venoclaw's Defense by 2 points.
- Increases your Venoclaw's Strength by 2 points.
- Increases your Venoclaw's Intelligence by 3 points.

19. Triple Fang:
Class: Attack/Defense
Effect:
- Allows your Venoclaw Bakugan to negate an opponent's most recent Ability Card played.
- Increases your Venoclaw's Attack Force by 2 points.
- Increases your Venoclaw's Defense by 2 points.
- Increases your Venoclaw's Strength by 1 point.
- Increases your Venoclaw's Agility by 1 point.
- Increases your Venoclaw's Intelligence by 1 point.

20. Morphing Mirage:
Class: Attack/Defense
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Nastix's total.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Defense by 2 points.
- Increases your Nastix's Intelligence by 3 points.

21. Smothering Hold:
Class: Attack
Effect:
- Increases your Nastix's Power Level by 400 points.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Strength by 4 points.

22. Toxic Emission:
Class: Attack
Effect:
- Allows your Nastix Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Strength by 2 points.
- Increases your Nastix's Agility by 1 point.
- Increases your Nastix's Intelligence by 1 point.

23. Absorptive Frame:
Class: Defense
Effect:
- Allows your Nastix Bakugan to negate an opponent's most recent Attack-Class Ability Card played.
- Increases your Riverus' Defense by 2 points.
- Increases your Riverus' Strength by 2 points.
- Increases your Riverus' Intelligence by 2 points.

Battle Gear Ability Cards:

1. Chompixx Land Breaker:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Chompixx's total. In addition, allows your Bakugan equipped with Chompixx to nullify the opponent's current Gate Card where the battle is taking place.
- Increases the Attack Force of your Bakugan equipped with Chompixx by 3 points.
- Increases the Strength of your Bakugan equipped with Chompixx by 2 points.
- Increases the Intelligence of your Bakugan equipped with Chompixx by 2 points.

2. Sabator Hot Fury:
Class: Attack (Level III Class Battle Gear Ability)
Effect:
- Transfers 600 points from each of your opponent's Bakugan's Power Levels to your Sabator Bakugan equipped with Chompixx's total.
- Increases the Attack Force of your Sabator Bakugan equipped with Chompixx by 5 points.
- Increases the Strength of your Sabator Bakugan equipped with Chompixx by 5 points.

Fusion Ability Cards:

1. Rending Mar:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your own Bakugan's total. In addition, enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.
- Increases your Bakugan's Attack Force by 3 points.
- Increases your Bakugan's Strength by 2 points.
- Increases your Bakugan's Agility by 2 points.
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