Rough em up Pyrus Rubanoid! PYRUS STRIKE ACTIVATE! That's another 80 points for me!
Nothing like an automatic power stand to getchya where ya need to be.
$ Special Shot Meter = 177-100+95 = 172
27. RUBANOID
(400/400)
Power Level: 900 + 80 = 980
Attack Force: 3
Defense: 6
Strength: 18
Agility: 15
Intelligence: 17
Will: 14
Special Shot: +95
Special Effect: If battling a Pyrus-attributed Bakugan, able to perform one extra “Power Clash” during a round of battle. This effect is only usable once per game.V.
28. AVIOR
(400/400)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 17
Agility: 17
Intelligence: 14
Will: 11
Special Shot: +86
Battle Form Extension: When an Ability is played that allows his effect to be activated, Avior elongates his neck and reveals his wings as he automatically initiates the “Close Combat” Special Attack at half the regular power. This effect is usable twice per game, counts as a move during your turn, and does not occupy the single Special Attack chance that is permitted per round. Once the two chances have been used, the Ability neglects the Battle Form Extension entirely.RUBANOID @ 980 PL V.
AVIOR @ 900 PLPayback time, loser!
Ability Activate! MIRAGE FIELD!
182.
Mirage Field:Class: Attack/Defense
Effect:
- Allows your Rubanoid Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. In addition, allows that Rubanoid to prevent that opponent's Bakugan from activating any future Ability Cards for the duration of the round.
- Increases your Rubanoid's Attack Force by 3 points.
- Increases your Rubanoid's Defense by 3 points.
- Increases your Rubanoid's Strength by 2 points.
- Increases your Rubanoid's Intelligence by 1 point.
Don't even say this ain't possible, because I know Attack/Defense works either way! And I can just ignore what part of the ability does and skip right to the good stuff!
I wouldn't shut ya down so early if you weren't gonna do the same to me, so tough luck!
27. RUBANOID
(400/400)
Power Level: 980
Attack Force: 3 + 3 = 6
Defense: 6 + 3 = 9
Strength: 18 + 2 = 20
Agility: 15
Intelligence: 17 + 1 = 18
Will: 14
Special Shot: +95
Special Effect: If battling a Pyrus-attributed Bakugan, able to perform one extra “Power Clash” during a round of battle. This effect is only usable once per game.V.
28. AVIOR
(400/400)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 17
Agility: 17
Intelligence: 14
Will: 11
Special Shot: +86
Battle Form Extension: When an Ability is played that allows his effect to be activated, Avior elongates his neck and reveals his wings as he automatically initiates the “Close Combat” Special Attack at half the regular power. This effect is usable twice per game, counts as a move during your turn, and does not occupy the single Special Attack chance that is permitted per round. Once the two chances have been used, the Ability neglects the Battle Form Extension entirely.RUBANOID @ 980 PL V.
AVIOR @ 900 PLI know it's weak, but you got no abilities to defend yourself!
Tough break, nerdling!
1. 980 - 900 = 80
2. 6 - 3 = 3
3. 80*3 = 240
4. 240*3 = 720
5. 720/8 = 90
90 points of damage about to burn
AVIOR!What now? I'm dying to know.
There's only a handful of stuff you can counter with, so bring it on!