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 Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)

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Ren
LV 5 BRAWLER (SERGEANT)
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Ren

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PostSubject: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 9:52 am

The challenges continue to escalate. Never did I imagine I would be facing Master Gill in a brawl, even in training. Fighting against those who run Gundalia wasn't in my plan of how to prove myself to you. The pressure is immense and I will prove my skill is nothing to shirk off and think small of. Good luck, Master Gill. Although, I am sure you don't necessarily need luck to prove yourself mighty.

Life Meter: 500 points
Life Gauge @ 500 pts

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Ren
LV 5 BRAWLER (SERGEANT)
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Ren

Posts : 59
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 9:54 am

To remove any hesitation and delve right into this brawl, of which I am going to leave no piece of my skill in shadow, I will choose the roll now.

Bakugan, Brawl!

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BAKUSYSTEM
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 9:54 am

The member 'Ren' has done the following action : BAKUGAN BRAWL

'KRAKIX' :
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Gill
LV 7 BRAWLER (GENERAL)
LV 7 BRAWLER (GENERAL)
Gill

Posts : 73
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:08 am

If you were enough to back Airzel into a corner, then you should provide a satisfying performance against me. However, nothing is etched in stone.

LIFE METER: 500 points
Life Gauge @ 500 pts

It amazes me how all of you believe you can throw Krakix and yield a result superior to my own. It must be some form of flattery.

Bakugan Brawl!
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:08 am

The member 'Gill' has done the following action : BAKUGAN BRAWL

'KRAKIX' :
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Gill
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Gill

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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:11 am

Excellent work, Krakix. We'll be fighting on home ground.

Gate Card Set!

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Krakix, front and center!

Bakugan Brawl!
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:11 am

The member 'Gill' has done the following action : BAKUGAN BRAWL

'KRAKIX' :
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Gill
LV 7 BRAWLER (GENERAL)
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Gill

Posts : 73
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:13 am

Char them to rubble, Pyrus Krakix!

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 16
Agility: 15
Intelligence: 15
Will: 14
Special Shot: +102
Special Effect: Able to increase the damage dealt to an opponent Bakugan’s Health by 100 points for one attack. This effect is only usable once per game.

VS.


Special Shot Meter: 102 points

KRAKIX (900 G's) VS.

Let's see Linehalt in action.
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Ren
LV 5 BRAWLER (SERGEANT)
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Ren

Posts : 59
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:20 am

If that is what you would like to see, we'll gladly display Linehalt's abilities against Krakix's. Right, Linehalt?

Bakugan, Brawl!

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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:20 am

The member 'Ren' has done the following action : BAKUGAN BRAWL

'LINEHALT' :
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Ren
LV 5 BRAWLER (SERGEANT)
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Ren

Posts : 59
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 10:24 am

Rise from the shadows, Linehalt! Stand!

FORBIDDEN LINEHALT (Guardian) (LV. 10)
Health Bar @ 100% (500/500)
Power Level: 900 + 150 = 1050
Attack Force: 3
Defense: 6
Strength: 16
Agility: 17
Intelligence: 18
Will: 12
Special Shot: +94
Special Effect: Able to sacrifice 100 points of his own Health stat in order to activate one additional Fusion Ability Card during the brawl. This effect is only usable once per game.

Special Shot Total: 94 points

Vs.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 900
Attack Force: 3
Defense: 8
Strength: 16
Agility: 15
Intelligence: 15
Will: 14

Krakix 900 Vs. Linehalt 1050

Krakix stands as quite a fortress. I'm sure Linehalt and I can stand our ground.
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Gill
LV 7 BRAWLER (GENERAL)
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Gill

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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 11:21 am

Don't be so certain.

Ability, Activate! Deadly Inferno!

Ability, Activate! Argon Stream!

2x Deadly Inferno:

Class: Attack
Effect:
- Transfers 400 points from each of your opponent's Bakugan's Power Levels to your Krakix's total.
- Increases your Krakix's Attack Force by 4 points.
- Increases your Krakix's Strength by 2 points.
- Increases your Krakix's Agility by 2 points.
- Increases your Krakix's Intelligence by 2 points.

Argon Stream:
Class: Attack
Effect:
- Increases your Krakix's Power Level by 500 points.
- Increases your Krakix's Attack Force by 3 points.
- Increases your Krakix's Strength by 3 points.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 900 + 400 + 500 = 1800
Attack Force: 3 + 4 + 3 = 10
Defense: 8
Strength: 16 + 2 + 3 = 21
Agility: 15 + 2 = 17
Intelligence: 15 + 2 = 17
Will: 14

VS.


LINEHALT
Health Bar @ 100% (500/500)
Power Level: 1050 - 400 = 650
Attack Force: 3
Defense: 6
Strength: 16
Agility: 17
Intelligence: 18
Will: 12


KRAKIX (1800 G's) VS. LINEHALT (650 G's)

Open fire!

1. 1800 - 650 = 1150
2. 10 - 3 = 7
3. 1150*7 = 8050
4. 8050*3 = 24150
5. 24150 / 6 = 4025 = 4030

4030 points of damage in range of Linehalt.

Allowing me to unleash the first attack was a mistake. Learn from it.
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Ren
LV 5 BRAWLER (SERGEANT)
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Ren

Posts : 59
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 11:46 am

The first attack starts the pattern of the entire round. I will not fail in keeping the flow going.

Ability, Activate: Volting Vibra!

Volting Vibra:
Class: Attack
Effect:
- Allows your Linehalt Bakugan to neutralize an opponent's most recent Ability Card activated. In addition, decreases that opponent's Bakugan's Power Level total by 300 points.
- Increases your Linehalt's Attack Force by 4 points.
- Increases your Linehalt's Strength by 3 points.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 1800 - 500 - 300 = 1000
Attack Force: 10 - 3 = 7
Defense: 8
Strength: 21 - 3 = 18
Agility: 17
Intelligence: 17
Will: 14

VS.

LINEHALT
Health Bar @ 100% (500/500)
Power Level: 650
Attack Force: 3 + 4 = 7
Defense: 6
Strength: 16 + 3 = 19
Agility: 17
Intelligence: 18
Will: 12

Attack Launched:

-Clash-

Step 1: 1000 - 650 = 350
Step 2: 7 - 7 = 0 = 1
Step 3: 350 * 1 = 350
Step 4: 350 * 3 = 1050
Step 5: 1050 / 6 = 175 = 180

Prior to the clash impacting Linehalt, I will unleash my Battle Gear to absorb some of the damage.

Battle Gear, Boost!
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 11:46 am

The member 'Ren' has done the following action : BAKUGAN BRAWL

'*BOOMIX*' :
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Ren
LV 5 BRAWLER (SERGEANT)
LV 5 BRAWLER (SERGEANT)
Ren

Posts : 59
Join date : 2012-08-04

BAKUGAN STATUS
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500/500  (500/500)
GUNDALIAN CREDITS:
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 12:09 pm

Boomix, meld with Linehalt and ensure our enemy's total annihilation!

BOOMIX (SILVER) (LV. 5)
Health Bar @ 0% (+0)
Power Level: +200
Attack Force: +4
Defense: +3
Strength: +4
Agility: +3
Intelligence: +3
Will: +1
Special Shot: +86

Special Shot Total: 94 + 86 = 180 points

LINEHALT -BOOMIX-
Health Bar @ 100% (500/500)
Power Level: 650 + 200 = 850
Attack Force: 7 + 4 = 11
Defense: 6 + 3 = 9
Strength: 19 + 4 = 23
Agility: 17 + 3 = 20
Intelligence: 18 + 3 = 21
Will: 12 + 1 = 13

Vs.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 1000
Attack Force: 7
Defense: 8
Strength: 18
Agility: 17
Intelligence: 17
Will: 14

Step 1: 1000 - 850 = 150
Step 2: 7 - 11 = -3 = 1
Step 3: 150 * 1 = 150
Step 4: 150 * 3 = 450
Step 5: 450 / 9 = 50

Darkus Linehalt takes 50 points of damage.

LINEHALT -BOOMIX-
Health Bar @ 90% (450/500)
Power Level: 850
Attack Force: 11
Defense: 9
Strength: 23
Agility: 20
Intelligence: 21
Will: 13

I won't be slowing down now. My turn now.

Double Ability, Activate: Ice Crasher + Rending Mar!

Ice Crasher:
Class: Defense
Effect:
- Allows your Linehalt Bakugan to nullify the current Gate Card where the battle is taking place.
- Increases your Linehalt's Defense by 2 points.
- Increases your Linehalt's Strength by 2 points.
- Increases your Linehalt's Intelligence by 2 points.

Rending Mar:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your own Bakugan's total. In addition, enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.
- Increases your Bakugan's Attack Force by 3 points.
- Increases your Bakugan's Strength by 2 points.
- Increases your Bakugan's Agility by 2 points.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 1000 - 300 = 700
Attack Force: 7
Defense: 8
Strength: 18
Agility: 17
Intelligence: 17
Will: 14

Vs.

LINEHALT -BOOMIX-
Health Bar @ 90% (450/500)
Power Level: 850 + 300 = 1150
Attack Force: 11 + 3 = 14
Defense: 9 + 2 = 11
Strength: 23 + 2 + 2 = 27
Agility: 20 + 2 + 2 = 24
Intelligence: 21
Will: 13

Step 1: 1150 - 700 = 450
Step 2: 14 - 7 = 7
Step 3: 450 * 7 = 3150
Step 4: 3150 * 3 = 9450
Step 5: 9450 / 8 = 1181.25 = 1180

Approaching damage to Pyrus Krakix is 1180 points.

Let's keep going, Master Gill. I may be facing the Gundalian Armed Forces General, but I will not hold back. Not on anyone's account. After all, I am sure Emperor Barodius is watching as well, and I need to prove my worth.
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Gill
LV 7 BRAWLER (GENERAL)
LV 7 BRAWLER (GENERAL)
Gill

Posts : 73
Join date : 2012-05-20

BAKUGAN STATUS
LIFE FORCE:
600/600  (600/600)
GUNDALIAN CREDITS:
300000/1000000  (300000/1000000)

PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 1:36 pm

I see you've learned some new tricks... From Airzel, no doubt. It doesn't matter... seeking additional moves in a turn is not pacing yourself.

Ability, Activate! Samurai Shield!

Samurai Shield:

Class: Defense
Effect:
- Allows your Krakix Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. In addition, transfers 300 points from an opponent's Bakugan's Power Level total to your Krakix's total.
- Increases your Krakix's Defense by 3 points.
- Increases your Krakix's Strength by 2 points.
- Increases your Krakix's Intelligence by 2 points.

KRAKIX
Health Bar @ 100% (500/500)
Power Level: 700 + 300 + 300 = 1300
Attack Force: 7
Defense: 8 + 3 = 11
Strength: 18 + 2 = 20
Agility: 17
Intelligence: 17 + 2 = 19
Will: 14

VS.


LINEHALT *BOOMIX*
Health Bar @ 90% (450/500)
Power Level: 1150 - 300
- 300 = 550
Attack Force: 14 - 3 = 11
Defense: 11
Strength: 27 - 2 = 25
Agility: 24 - 2 = 22
Intelligence: 21
Will: 13


KRAKIX (1300 G's) VS. LINEHALT *BOOMIX* (550 G's)

Krakix, hold strong!

1. 550 - 1300 = -750
2. 11 - 7 = 4
3. -750*4 = -3000
4. -3000*3 = -9000
5. -9000 / 11 = -818.2 = 0

Your attack has lost all substance, and fizzles out in the immense wave of heat I've generated before it reaches Krakix.

Now, to do away with that infernal Battle Gear.

Battle Gear Boost!
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BAKUSYSTEM
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PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 1:36 pm

The member 'Gill' has done the following action : BAKUGAN BRAWL

'*VICER*' :
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Gill
LV 7 BRAWLER (GENERAL)
LV 7 BRAWLER (GENERAL)
Gill

Posts : 73
Join date : 2012-05-20

BAKUGAN STATUS
LIFE FORCE:
600/600  (600/600)
GUNDALIAN CREDITS:
300000/1000000  (300000/1000000)

PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 1:53 pm

VICER (SILVER)
Health Bar @ 0% (+0)
Power Level: +100
Attack Force: +6
Defense: +3
Strength: +4
Agility: +2
Intelligence: +3
Will: +1
Special Shot: +98

Sync to form:

KRAKIX *VICER*
Health Bar @ 100% (500/500)
Power Level: 1300 + 100 = 1400
Attack Force: 7 + 6 = 13
Defense: 11 + 3 = 14
Strength: 20 + 4 = 24
Agility: 17 + 2 = 19
Intelligence: 19 + 3 = 22
Will: 14 + 1 = 15

VS.


LINEHALT *BOOMIX*
Health Bar @ 90% (450/500)
Power Level: 550
Attack Force: 11
Defense: 11
Strength: 25
Agility: 22
Intelligence: 21
Will: 13


Special Shot Meter: 200 points

KRAKIX *VICER* (1400 G's) VS. LINEHALT *BOOMIX* (550 G's)

Ability, Activate! Deadly Nebulous! Gate Card Open! Triumph Burning!

Deadly Nebulous:

Class: Attack/Defense
Effect:
- Allows your Krakix Bakugan to neutralize an opponent's most recent Ability Card played. In addition, transfers 300 points from your opponent's Bakugan's Power Level total to your Krakix's total.
- Increases your Krakix's Attack Force by 3 points.
- Increases your Krakix's Defense by 2 points.

Triumph Burning:
Class: Gate Card
Effect: This card allows your Krakix Bakugan to return all Battle Gear on your opponent's side of the battlefield back to their owners' respective hands. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.

KRAKIX *VICER*
Health Bar @ 100% (500/500)
Power Level: 1400 + 300 = 1700
Attack Force: 13 + 3 = 16
Defense: 14 + 2 = 16
Strength: 24
Agility: 19
Intelligence: 22
Will: 15

VS.


LINEHALT
Health Bar @ 90% (450/500)
Power Level: 550
- 300 - 200 = 50
Attack Force: 11 - 4 = 7
Defense: 11 - 2 - 3 = 6
Strength: 25 - 2 - 4 = 19
Agility: 22 - 3 = 19
Intelligence: 21 - 2 - 3 = 16
Will: 13 - 1 = 12


KRAKIX *VICER* (1700 G's) VS. LINEHALT (50 G's)

Fire at will!

1. 1700 - 50 = 1650
2. 16 - 7 = 9
3. 1650*9 = 14850
4. 14850*3 = 44550
5. 44550 / 6 = 7425 = 7430

7430 points of damage in range of Linehalt. The moment you launched your Battle Gear was the moment you lost the round, Ren... What can you do when faced in a situation as harrowing as this?
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Ren
LV 5 BRAWLER (SERGEANT)
LV 5 BRAWLER (SERGEANT)
Ren

Posts : 59
Join date : 2012-08-04

BAKUGAN STATUS
LIFE FORCE:
500/500  (500/500)
GUNDALIAN CREDITS:
5000/1000000  (5000/1000000)

PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 4:28 pm

That is a wise strategy, that does set me back, quite a lot. Krakix is proving that he is the epitome of the perfect defense and attack Bakugan. There is no doubt that Gundalia is safe with you and Krakix patrolling and standing strong.

Dispel Closer:
Class: Attack/Defense
Effect:
- Allows your Linehalt Bakugan to absorb the Power Level increase of an opponent's most recent Attack-Class Ability Card played.
- Increases your Linehalt's Attack Force by 3 points.
- Increases your Linehalt's Defense by 3 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Agility by 3 points.
- Increases your Linehalt's Intelligence by 3 points.

Using this ability on your Deadly Nebulous should suffice nicely.

KRAKIX -VICER-
Health Bar @ 100% (500/500)
Power Level: 1700 - 300 = 1400
Attack Force: 16
Defense: 16
Strength: 24
Agility: 19
Intelligence: 22
Will: 15

VS.

LINEHALT
Health Bar @ 90% (450/500)
Power Level: 50 + 300 = 350
Attack Force: 7 + 3 = 10
Defense: 6 + 3 = 9
Strength: 19 + 3 = 21
Agility: 19 + 3 = 22
Intelligence: 16 + 3 = 19
Will: 12

Defense formed:

Step 1: 1400 - 350 = 1050
Step 2: 16 - 10 = 6
Step 3: 1050 * 6 = 6300
Step 4: 6300 * 3 = 18900
Step 5: 18900 / 9 = 2100

Darkus Linehalt takes 2100 points of damage.

LINEHALT
Health Bar @ 0% (0/500)
Power Level: 650
Attack Force: 10
Defense: 9
Strength: 21
Agility: 22
Intelligence: 19
Will: 12

Life Meter: 0
Life Gauge @ 0 pts

There is a reason that Gill with Krakix is the General of the Gundalian Army. This battle has displayed just the reason why. If anyone ever defeats you, Master Gill, that person is either cheating or should be highly commended. Thank you for the brawl, Master Gill. It was a tough one, and I do see where my weaknesses lie. How to go about resolving them is another conundrum in it of itself. One I will need to solve myself.
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Gill
LV 7 BRAWLER (GENERAL)
LV 7 BRAWLER (GENERAL)
Gill

Posts : 73
Join date : 2012-05-20

BAKUGAN STATUS
LIFE FORCE:
600/600  (600/600)
GUNDALIAN CREDITS:
300000/1000000  (300000/1000000)

PostSubject: Re: Master Gill Vs. Ren (Gill's Training Regimen: Assignment #6)   August 24th 2012, 4:57 pm

You performed well, Sergeant. Just don't take everything Airzel says verbatim. You're not the only one who has yet to perfect his battle strategy.
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