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 IDENTIFIED CARDS OF GUNDALIA

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Emperor Barodius
LV 8 BRAWLER (EMPEROR)
LV 8 BRAWLER (EMPEROR)
Emperor Barodius

Posts : 29
Join date : 2012-01-15

BAKUGAN STATUS
LIFE FORCE:
666/666  (666/666)
GUNDALIAN CREDITS:
1000000/1000000  (1000000/1000000)

PostSubject: IDENTIFIED CARDS OF GUNDALIA   May 13th 2012, 2:03 am

Lv 1 = bright green
Lv 2-3 = yellow green
Lv 4-6 = yellow
Lv 7-8 = orange
Lv 9-10 = red

LEVEL 1 GATE CARDS

001. Pyrus Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

002. SubTerra Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

003. Haos Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

004. Darkus Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

005. Aquos Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

006. Ventus Reactor (Lv 1):
Class: Gate Card
Effect: +50 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

007. Pyrus Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

008. SubTerra Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

009. Haos Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

010. Darkus Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

011. Aquos Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

012. Ventus Reactor (Lv 1):
Class: Gate Card
Effect: +100 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.


LEVEL 2 GATE CARDS

013. Pyrus Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

014. SubTerra Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

015. Haos Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

016. Darkus Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

017. Aquos Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

018. Ventus Reactor (Lv 2):
Class: Gate Card
Effect: +150 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

019. Pyrus Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

020. SubTerra Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

021. Haos Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

022. Darkus Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

023. Aquos Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

024. Ventus Reactor (Lv 2):
Class: Gate Card
Effect: +200 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

LEVEL 3 GATE CARDS

027. Pyrus Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

028. SubTerra Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

029. Haos Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

030. Darkus Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

031. Aquos Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

032. Ventus Reactor (Lv 3):
Class: Gate Card
Effect: +250 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

033. Pyrus Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

034. SubTerra Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

035. Haos Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

036. Darkus Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

037. Aquos Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

038. Ventus Reactor (Lv 3):
Class: Gate Card
Effect: +300 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

040. Enemy Down:
Class: Gate Card
Effect:
- This card decreases each of your opponent's Bakugan's Power Levels by 300 points.
- Decreases each of your opponent's Bakugan's Strength by 4 points.

042. Anger Shine:
Class: Gate Card
Effect:
- This card decreases this Power Levels of each non-Haos-attributed Bakugan on the battlefield by 100 points.
- Decreases each non-Haos-attributed Bakugan's Strength by 3 points.
- Decreases each non-Haos-attributed Bakugan's Agility by 5 points.

043. Gaia Enforcement:
Class: Gate Card
Effect: This card prevents an opponent's Bakugan from activating any Special Defense moves for the duration of the activator's next two turns.


LEVEL 4 GATE CARDS

044. Pyrus Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

045. SubTerra Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

046. Haos Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

047. Darkus Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

048. Aquos Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

049. Ventus Reactor (Lv 4):
Class: Gate Card
Effect: +350 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

050. Pyrus Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

051. SubTerra Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

052. Haos Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

053. Darkus Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

054. Aquos Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

055. Ventus Reactor (Lv 4):
Class: Gate Card
Effect: +400 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

057. Changeling Force:
Class: Gate Card
Effect: This card reverses all of the effects of an opponent's most recent Ability Card activated.

059. Gear Barricade:
Class: Gate Card
Effect: This card allows your Bakugan standing on it to dismantle an opponent's in-play Battle Gear, preventing it from activating any future Ability Cards for the duration of the round, as well as erasing the Battle Gear's own power boost. In addition, this card enables the activator to increase the current Energy Meter of his/her Battle Gear by 100 points.

060. Ruby Storm:
Class: Gate Card
Effect:
- This card increases the Power Level of your Bakugan equipped with Destrakon Gear by 400 points. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.
- Increases the Strength of your Bakugan equipped with Destrakon Gear by 1 point.

061. Element Merge:
Class: Gate Card
Effect: This card transfers 200 points from each of your opponent's Bakugan's Power Levels to your own Bakugan's total.

062. Pyrus Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

063. SubTerra Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

064. Haos Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

065. Darkus Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

066. Aquos Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

067. Ventus Spotting Out:
Class: Gate Card
Effect: -500 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

***. Silent Hangar:
Class: Gate Card
Effect: This card allows your Bakugan standing on it to prevent your opponent's Bakugan from launching any basic attacks, Special Attacks, or Special Defenses for the duration of the round.

***. Zino Weakness:
Class: Gate Card
Effect: This card allows your Bakugan standing on it to decrease an opponent's Bakugan's Power Level total by 300 points. In addition, allows your Bakugan to neutralize an opponent's most recent Ability Card played. Also, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.

***. Triumph Burning:
Class: Gate Card
Effect: This card allows your Krakix Bakugan to return all Battle Gear on your opponent's side of the battlefield back to their owners' respective hands. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.

LEVEL 5 GATE CARDS

068. Pyrus Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

069. SubTerra Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

070. Haos Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

071. Darkus Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

072. Aquos Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

073. Ventus Reactor (Lv 5):
Class: Gate Card
Effect: +450 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

074. Pyrus Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all Pyrus Bakugan standing on this Gate Card.

075. SubTerra Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all SubTerra Bakugan standing on this Gate Card.

076. Haos Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all Haos Bakugan standing on this Gate Card.

077. Darkus Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all Darkus Bakugan standing on this Gate Card.

078. Aquos Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all Aquos Bakugan standing on this Gate Card.

079. Ventus Reactor (Lv 5):
Class: Gate Card
Effect: +500 points for the Power Levels of all Ventus Bakugan standing on this Gate Card.

080. Freeze Enemy:
Class: Gate Card
Effect:
- This card allows your Bakugan standing on it to prevent an opponent's Bakugan from activating any future Ability Cards for the duration of the round, unless those Ability Cards include the effect of nullifying a Gate Card.
- Reduces each of your opponent's Bakugan's Strength to 0.
- Reduces each of your opponent's Bakugan's Agility to 0.

081. Active Ghost:
Class: Gate Card
Effect: This card ends the current round with the difference in Power Level being dealt to the owner of the Bakugan with the lower Power Level as Life Gauge damage (the overall damage is still divided by the defeated Bakugan's Defense, as normal). This Gate Card can still be nullified before the effect resolves.

082. Ring Zero:
Class: Gate Card
Effect: This card neutralizes all of an opponent's active Ability Cards that have already been played during this round.

083. Land Pressure:
Class: Gate Card
Effect: This card decreases each of your opponent's Bakugan's Power Levels by 200 points. In addition, prevents one of an opponent's Bakugan currently in the battle from activating any future Ability Cards for the duration of the round, unless those Ability Cards include the effect of nullifying a Gate Card.

084. *Attribute* Battle Audience:
Class: Gate Card
Effect: Changes the attribute of the owner's Bakugan to whatever appropriate attribute he/she has declared upon opening this Gate Card. In addition, neutralizes all of an opponent's active Ability Cards played during this round. Also, decreases the Power Levels of all Bakugan that are not the attribute you declared by 500 points each.

085. Power Ditch:
Class: Gate Card
Effect: This card transfers 500 points from an opponent's Bakugan's Power Level total to your own Bakugan's total.

086. Apoptosis:
Class: Gate Card
Effect: This card decreases each of your opponent's Bakugan's Power Levels until they reach a total of 100 points each.

087. Misty Solitude:
Class: Gate Card
Effect: This card disconnects communication between an opponent's Bakugan and partner Brawler, thus preventing that opponent from activating Ability Cards or equipping Battle Gear for the duration of the activator's next three turns. If that opponent Bakugan's Will exceeds that of your own Bakugan's currently standing on this Gate Card, this card's effect only lasts for one turn.

088. Ansamon Judgement:
Class: Gate Card
Effect: This card reduces the Power Levels of all non-Ventus-attributed Bakugan currently standing on it to 0.

***. Random Meinzer:
Class: Gate Card
Effect: Allows you to roll a die once to determine this card's effect.

1. Rolling a 1 transfers 100 points from each of your opponent's Bakugan's Power Levels to each of your Bakugan's Power Levels.
2. Rolling a 2 transfers 200 points from each of your opponent's Bakugan's Power Levels to each of your Bakugan's Power Levels.
3. Rolling a 3 transfers 300 points from each of your opponent's Bakugan's Power Levels to each of your Bakugan's Power Levels.
4. Rolling a 4 transfers 400 points from each of your opponent's Bakugan's Power Levels to each of your Bakugan's Power Levels.
5. Rolling a 5 negates your opponent's last 2 most recent Ability Cards played.
6. Rolling a 6 neutralizes all of your opponent's active Ability Cards that have already been played during this round.

LEVEL 6 GATE CARDS

***. Silent Stalker:
Class: Gate Card
Effect: This card neutralizes all of an opponent's active Ability Cards that have already been played during this round. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 200 points.


Last edited by Emperor Barodius on May 13th 2012, 2:17 am; edited 1 time in total
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Emperor Barodius
LV 8 BRAWLER (EMPEROR)
LV 8 BRAWLER (EMPEROR)
Emperor Barodius

Posts : 29
Join date : 2012-01-15

BAKUGAN STATUS
LIFE FORCE:
666/666  (666/666)
GUNDALIAN CREDITS:
1000000/1000000  (1000000/1000000)

PostSubject: Re: IDENTIFIED CARDS OF GUNDALIA   May 13th 2012, 2:05 am

LEVEL 1 ABILITY CARDS

001. Pyrus Sear:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Pyrus Bakugan's total.
- Increases your Pyrus Bakugan's Attack Force by 1 point.
- Increases your Pyrus Bakugan's Strength by 2 points.

002. SubTerra Mudslide:
Class: Attack
Effect:
- Allows your SubTerra Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your SubTerra Bakugan's Attack Force by 1 point.
- Increases your SubTerra Bakugan's Strength by 1 point.
- Increases your SubTerra Bakugan's Agility by 1 point.

003. Haos Gleam:
Class: Attack
Effect:
- Increases your Haos Bakugan's Power Level by 250 points and allows that Haos Bakugan to decrease an opponent's Bakugan's Power Level total by 150 points.
- Increases your Haos Bakugan's Attack Force by 1 point.
- Increases your Haos Bakugan's Agility by 2 points.

004. Darkus Haze:
Class: Attack
Effect:
- Increases your Darkus Bakugan's Power Level by 300 points and allows that Darkus Bakugan to decrease an opponent's Bakugan's Power Level total by 100 points.
- Increases your Darkus Bakugan's Attack Force by 2 points.
- Increases your Darkus Bakugan's Intelligence by 1 point.

005. Aquos Downpour:
Class: Attack
Effect:
- Increases your Aquos Bakugan's Power Level by 50 points and allows that Aquos Bakugan to decrease an opponent's Bakugan's Power Level total by 350 points.
- Increases your Aquos Bakugan's Attack Force by 1 point.
- Increases your Aquos Bakugan's Strength by 1 point.
- Increases your Aquos Bakugan's Intelligence by 1 point.

006. Ventus Cyclone:
Class: Attack
Effect:
- Increases your Ventus Bakugan's Power Level by 400 points.
- Increases your Ventus Bakugan's Attack Force by 2 points.
- Increases your Ventus Bakugan's Agility by 1 point.

007. Lava Barricade:
Class: Defense
Effect:
- Allows your Pyrus Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Pyrus Bakugan's Defense by 1 point.
- Increases your Pyrus Bakugan's Agility by 2 points.

008. Marble Stronghold:
Class: Defense
Effect:
- Allows your SubTerra Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your SubTerra Bakugan's Defense by 1 point.
- Increases your SubTerra Bakugan's Strength by 2 points.

009. Radiant Glare:
Class: Defense
Effect:
- Allows your Haos Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Haos Bakugan's Defense by 1 point.
- Increases your Haos Bakugan's Intelligence by 2 points.

010. Gloaming Nightfall:
Class: Defense
Effect:
- Allows your Darkus Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Darkus Bakugan's Defense by 1 point.
- Increases your Darkus Bakugan's Strength by 1 point.
- Increases your Darkus Bakugan's Agility by 1 point.

011. Arctic Submerge:
Class: Defense
Effect:
- Allows your Aquos Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Aquos Bakugan's Defense by 1 point.
- Increases your Aquos Bakugan's Agility by 2 points.

012. Zephyr Aegis:
Class: Defense
Effect:
- Allows your Ventus Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Ventus Bakugan's Defense by 1 point.
- Increases your Ventus Bakugan's Agility by 1 point.
- Increases your Ventus Bakugan's Intelligence by 1 point.

026. Lithe Rush:
Class: Attack
Effect:
- Allows your Gren Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points.
- Increases your Gren's Attack Force by 2 points.
- Increases your Gren's Strength by 2 points.
- Increases your Gren's Agility by 3 points.

027. Cellular Regeneration:
Class: Defense
Effect:
- Allows your Gren Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Gren's Defense by 3 points.
- Increases your Gren's Intelligence by 4 points.

028. Spike Slash:
Class: Attack/Defense
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Gren's total.
- Increases your Gren's Attack Force by 2 points.
- Increases your Gren's Defense by 2 points.
- Increases your Gren's Strength by 3 points.
- Increases your Gren's Agility by 2 points.

029. Aquatic Flail:
Class: Attack
Effect:
- Increases your Gren's Power Level by 400 points.
- Increases your Gren's Attack Force by 2 points.
- Increases your Gren's Strength by 2 points.
- Increases your Gren's Agility by 2 points.
- Increases your Gren's Will by 2 points.

030. Dark Silencer:
Class: Attack
Effect:
- Increases your Venoclaw's Power Level by 400 points.
- Increases your Venoclaw's Attack Force by 2 points.
- Increases your Venoclaw's Strength by 3 points.
- Increases your Venoclaw's Intelligence by 1 point.

031. Lagrange Dark Matter:
Class: Attack
Effect:
- Allows your Venoclaw Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Venoclaw's Attack Force by 3 points.
- Increases your Venoclaw's Strength by 3 points.
- Increases your Venoclaw's Intelligence by 2 points.

032. Alluring Gemstone:
Class: Defense
Effect:
- Transfers 200 points from each of your opponent's Bakugan's Power Levels to your Venoclaw's total.
- Increases your Venoclaw's Defense by 2 points.
- Increases your Venoclaw's Strength by 2 points.
- Increases your Venoclaw's Intelligence by 3 points.

033. Triple Fang:
Class: Attack/Defense
Effect:
- Allows your Venoclaw Bakugan to negate an opponent's most recent Ability Card played.
- Increases your Venoclaw's Attack Force by 2 points.
- Increases your Venoclaw's Defense by 2 points.
- Increases your Venoclaw's Strength by 1 point.
- Increases your Venoclaw's Agility by 1 point.
- Increases your Venoclaw's Intelligence by 1 point.

034. Extreme Illumination:
Class: Attack
Effect:
- Allows your Ramdol Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points.
- Increases your Ramdol's Attack Force by 2 points.
- Increases your Ramdol's Strength by 2 points.
- Increases your Ramdol's Intelligence by 2 points.

035. Ramming Collision:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Ramdol's total.
- Increases your Ramdol's Attack Force by 2 points.
- Increases your Ramdol's Strength by 2 points.
- Increases your Ramdol's Agility by 3 points.

036. Evasive Overdrive:
Class: Defense
Effect:
- Allows your Ramdol Bakugan to negate an opponent's most recent Attack-Class Ability Card played.
- Increases your Ramdol's Defense by 2 points.
- Increases your Ramdol's Agility by 4 points.
- Increases your Ramdol's Intelligence by 1 point.

041. Sarracenian Bind:
Class: Defense
Effect:
- Allows your Volt Elezoid Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points.
- Increases your Volt Elezoid's Defense by 2 points.
- Increases your Volt Elezoid's Strength by 1 point.
- Increases your Volt Elezoid's Intelligence by 1 point.

042. Tendril Bind:
Class: Attack/Defense
Effect:
- Allows your Volt Elezoid Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Volt Elezoid's Defense by 2 points.
- Increases your Volt Elezoid's Attack Force by 2 points.
- Increases your Volt Elezoid's Strength by 2 points.

043. Jolting Glare:
Class: Attack
Effect:
- Allows your Volt Elezoid Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Volt Elezoid's Attack Force by 2 points.
- Increases your Volt Elezoid's Strength by 3 points.
- Increase your Volt Elezoid's Intelligence by 3 points.

044. Poison Matrix:
Class: Defense
Effect:
- Allows your Volt Elezoid Bakugan to reverse an opponent's most recent Attack-Class Ability Card activated.
- Increases your Volt Elezoid's Defense by 2 points.
- Increases your Volt Elezoid's Strength by 2 points.
- Increases your Volt Elezoid's Intelligence by 3 points.

045. Pincer Grapple:
Class: Attack
Effect:
- Allows your Clawsaurus Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Clawsaurus' Attack Force by 3 points.
- Increases your Clawsaurus' Strength by 2 points.

046. Exo-Armour:
Class: Defense
Effect:
- Allows your Clawsaurus Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Clawsaurus' Defense by 3 points.
- Increases your Clawsaurus' Strength by 3 points.

047. Land Sonic:
Class: Attack
Effect:
- Increases your Clawsaurus' Bakugan's Power Level by 400 points.
- Increases your Clawsaurus' Attack Force by 2 points.
- Increases your Clawsaurus' Strength by 1 point.
- Increases your Clawsaurus' Agility by 2 points.

048. Caste Ambush:
Class: Attack
Effect:
- Increases the Power Levels of each Bakugan on your Clawsaurus' side of the battlefield by 300 points.
- Increases your Clawsaurus' Attack Force by 2 points.
- Increases your Clawsaurus' Strength by 1 point.
- Increases your Clawsaurus' Agility by 1 point.
- Increases your Clawsaurus' Intelligence by 1 point.

049. Snap Strike:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Snapzoid's total.
- Increases your Snapzoid's Attack Force by 2 points.
- Increases your Snapzoid's Strength by 1 point.
- Increases your Snapzoid's Agility by 2 points.

050. Serpent Lunge:
Class: Attack
Effect:
- Increases your Snapzoid's Power Level by 400 points.
- Increases your Snapzoid's Attack Force by 3 points.
- Increases your Snapzoid's Agility by 3 points.

051. Constrict Phaser:
Class: Defense
Effect:
- Allows your Snapzoid Bakugan to neutralize an opponent's most recent Attack-Class Ability Card activated.
- Increases your Snapzoid's Defense by 2 points.
- Increases your Snapzoid's Strength by 3 points.
- Increases your Snapzoid's Agility by 2 points.

052. Dual Consumer:
Class: Attack
Effect:
- Allows your Snapzoid Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points.
- Increases your Snapzoid's Attack Force by 2 points.
- Increases your Snapzoid's Strength by 2 points.
- Increases your Snapzoid's Agility by 1 point.

057. Wing Shield:
Class: Defense
Effect:
- Allows your Farakspin Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. In addition, increases that Farakspin's Power Level by 200 points.
- Increases your Farakspin's Defense by 2 points.
- Increases your Farakspin's Strength by 1 point.
- Increases your Farakspin's Agility by 2 points.

058. Whirlwind Tempest:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Farakspin's total.
- Increases your Farakspin's Attack Force by 2 points.
- Increases your Farakspin's Agility by 3 points.

059. Squall Storm:
Class: Attack
Effect:
- Allows your Farakspin Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Farakspin's Attack Force by 2 points.
- Increases your Farakspin's Strength by 2 points.
- Increases your Farakspin's Agility by 2 points.

060. Celadon Hurricane:
Class: Attack
Effect:
- Increases your Farakspin's Power Level by 400 points.
- Increases your Farakspin's Attack Force by 2 points.
- Increases your Farakspin's Agility by 2 points.

061. Ghoul Cannon:
Class: Attack
Effect:
- Increases your Spidaro's Power Level by 300 points.
- Increases your Spidaro's Attack Force by 2 points.
- Increases your Spidaro's Strength by 2 points.

062. Drain Impact:
Class: Attack
Effect:
- Allows your Spidaro Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Spidaro's Attack Force by 1 point.
- Increases your Spidaro's Strength by 4 points.
- Increases your Spidaro's Agility by 1 point.

063. Shell Deflection:
Class: Defense
Effect:
- Allows your Spidaro Bakugan to negate an opponent's Bakugan's most recent Attack-Class Ability Card played.
- Increases your Spidaro's Defense by 2 points.
- Increases your Spidaro's Strength by 2 points.

064. Starring Arrow:
Class: Attack
Effect:
- Allows your Spidaro Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points.
- Increases your Spidaro's Attack Force by 3 points.
- Increases your Spidaro's Strength by 2 points.
- Increases your Spidaro's Agility by 1 point.

065. Piercing Maelstrom:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Riverus' total.
- Increases your Riverus' Attack Force by 2 points.
- Increases your Riverus' Strength by 2 points.
- Increases your Riverus' Agility by 2 points.

066. Coursing Plunge:
Class: Attack
Effect:
- Increases your Riverus' Power Level by 400 points.
- Increases your Riverus' Attack Force by 2 points.
- Increases your Riverus' Agility by 3 points.

067. Dorsal Slasher:
Class: Attack/Defense
Effect:
- Allows your Riverus Bakugan to negate an opponent's most recent Ability Card activated.
- Increases your Riverus' Attack Force by 2 points.
- Increases your Riverus' Defense by 2 points.
- Increases your Riverus' Strength by 2 points.

068. Horn Parry:
Class: Defense
Effect:
- Allows your Riverus Bakugan to decrease your opponent's Bakugan's Power Level total by 400 points.
- Increases your Riverus' Defense by 2 points.
- Increases your Riverus' Strength by 2 points.
- Increases your Riverus' Intelligence by 2 points.

069. Morphing Mirage:
Class: Attack/Defense
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Nastix's total.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Defense by 2 points.
- Increases your Nastix's Intelligence by 3 points.

070. Smothering Hold:
Class: Attack
Effect:
- Increases your Nastix's Power Level by 400 points.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Strength by 4 points.

071. Toxic Emission:
Class: Attack
Effect:
- Allows your Nastix Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Nastix's Attack Force by 2 points.
- Increases your Nastix's Strength by 2 points.
- Increases your Nastix's Agility by 1 point.
- Increases your Nastix's Intelligence by 1 point.

072. Absorptive Frame:
Class: Defense
Effect:
- Allows your Nastix Bakugan to negate an opponent's most recent Attack-Class Ability Card played.
- Increases your Riverus' Defense by 2 points.
- Increases your Riverus' Strength by 2 points.
- Increases your Riverus' Intelligence by 2 points.


LEVEL 2 ABILITY CARDS

073. Dual Battle:
Class: Attack/Defense
Effect:
- Increases your Ramdol's Power Level by 400 points.
- If a "Dual Battle" Ability Card has already been activated by an ally brawler during this round and is still in effect, increases your Bakugan's Power Level by 400 points and combines power levels with the Ramdol currently in the battle who used the preceding "Dual Battle" Ability Card. This Ability Card can only be used once per game.
- Increases your Bakugan's Attack Force by 2 points.
- Increases your Bakugan's Strength by 1 point.
- Increases your Bakugan's Agility by 2 points.

090. Invisible Assault:
Class: Attack/Defense
Effect:
- Allows your Glotronoid Bakugan to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the upcoming opponent's next turn. In addition, increases your Glotronoid's Power Level by 300 points.
- Increases your Glotronoid's Attack Force by 1 point.
- Increases your Glotronoid's Defense by 3 points.
- Increases your Glotronoid's Strength by 2 points.

091. Venom Fog:
Class: Attack
Effect:
- Allows your Glotronoid Bakugan to negate an opponent's Bakugan's most recent Ability Card activated.
- Increases your Glotronoid's Attack Force by 1 point.
- Increases your Glotronoid's Strength by 2 points.
- Increases your Glotronoid's Intelligence by 2 points.

092. Hypnotic Wave:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Glotronoid's total.
- Increases your Glotronoid's Attack Force by 2 points.
- Increases your Glotronoid's Strength by 1 point.
- Increases your Glotronoid's Intelligence by 3 points.

093. Radiant Surge:
Class: Defense
Effect:
- Allows your Glotronoid Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Glotronoid's Defense by 2 points.
- Increases your Glotronoid's Strength by 2 points.

094. Queen Riot:
Class: Defense
Effect:
- Allows your Buz Hornix Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points.
- Increases your Buz Hornix's Defense by 2 points.
- Increases your Buz Hornix's Agility by 3 points.

095. Laser Cutter:
Class: Attack
Effect:
- Increases your Buz Hornix's Power Level by 400 points.
- Increases your Buz Hornix's Attack Force by 3 points.
- Increases your Buz Hornix's Strength by 2 points.
- Increases your Buz Hornix's Intelligence by 2 points.

096. Barbarian Tornado:
Class: Attack
Effect:
- Increases your Buz Hornix's Power Level by 300 points. In addition, allows your Buz Hornix Bakugan to decrease an opponent's Bakugan's Power Level total by 200 points.
- Increases your Buz Hornix's Attack Force by 2 points.
- Increases your Buz Hornix's Strength by 2 points.
- Increases your Buz Hornix's Agility by 3 points.

097. Tusk Needle:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Splight's total.
- Increases your Splight's Attack Force by 2 points.
- Increases your Splight's Strength by 2 points.

098. Iron Shield:
Class: Defense
Effect:
- Allows your Splight Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Splight's Defense by 3 points.
- Increases your Splight's Strength by 1 point.

099. Drill Claw:
Class: Attack
Effect:
- Allows your Splight Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points.
- Increases your Splight's Attack Force by 2 points.
- Increases your Splight's Strength by 1 point.
- Increases your Splight's Agility by 3 points.

100. Stealth Charge:
Class: Attack/Defense
Effect:
- Allows your Splight Bakugan to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the upcoming opponent's next turn. In addition, allows that Splight Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Splight's Defense by 3 points.
- Increases your Splight's Strength by 1 point.

LEVEL 3 ABILITY CARDS

101. Durandal Cannon:
Class: Attack
Effect:
- Increases your Buz Hornix's Power Level by 400 points. In addition, allows your Buz Hornix Bakugan to decrease each of your opponent's Bakugan's Power Levels by 400 points.
- Increases your Buz Hornix's Attack Force by 3 points.
- Increases your Buz Hornix's Strength by 2 points.


LEVEL 4 ABILITY CARDS

140. Corundum Tusk:
Class: Attack
Effect:
- Increases your Rubanoid's Power Level by 300 points.
- Increases your Rubanoid's Attack Force by 2 points.
- Increases your Rubanoid's Strength by 3 points.

141. Joule Deeper:
Class: Attack
Effect:
- Increases your Rubanoid's Power Level by 400 points.
- Increases your Rubanoid's Attack Force by 3 points.
- Increases your Rubanoid's Strength by 3 points.

142. Crimson Defense:
Class: Defense
Effect:
- Allows your Rubanoid Bakugan to neutralize an opponent's most recent Attack-Class Ability Card activated.
- Increases your Rubanoid's Defense by 3 points.
- Increases your Rubanoid's Strength by 2 points.
- Increases your Rubanoid's Agility by 2 points.

143. Scarlet Plate:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Rubanoid's total.
- Increases your Rubanoid's Attack Force by 4 points.
- Increases your Rubanoid's Strength by 1 point.
- Increases your Rubanoid's Agility by 3 points.
- Increases your Rubanoid's Intelligence by 1 point.

144. Red Deeper:
Class: Attack
Effect:
- Allows your Rubanoid Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Rubanoid's Attack Force by 3 points.
- Increases your Rubanoid's Strength by 3 points.

145. Long Aercules:
Class: Attack
Effect:
- Allows your Avior Bakugan to use the effect of the Battle Form Extension. In addition, transfers 400 points from an opponent's Bakugan's Power Level total to that Avior's total.
- Increases your Avior's Attack Force by 4 points.
- Increases your Avior's Strength by 3 points.
- Increases your Avior's Agility by 3 points.

146. Offering Armour:
Class: Defense
Effect:
- Allows your Avior Bakugan to negate an opponent's most recent Ability Card activated. In addition, increases that Avior's Power Level by 300 points.
- Increases your Avior's Defense by 3 points.

147. Bolting Chain:
Class: Attack
Effect:
- Allows your Avior Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points.
- Increases your Avior's Attack Force by 3 points.
- Increases your Avior's Strength by 2 points.
- Increases your Avior's Agility by 1 point.
- Increases your Avior's Intelligence by 1 point.

148. Luft Howling:
Class: Defense
Effect:
- Allows your Avior Bakugan to nullify the current Gate Card where the battle is taking place.
- Increases your Avior's Defense by 3 points.
- Increases your Avior's Strength by 2 points.
- Increases your Avior's Agility by 1 point.
- Increases your Avior's Intelligence by 1 point.

149. Ifreet Cannon:
Class: Attack
Effect:
- Allows your Avior Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Avior's Attack Force by 3 points.
- Increases your Avior's Strength by 2 points.
- Increases your Avior's Agility by 2 points.

150. Bolting Storm:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Contestir's total.
- Increases your Contestir's Attack Force by 3 points.
- Increases your Contestir's Strength by 2 points.
- Increases your Contestir's Agility by 2 points.
- Increases your Contestir's Intelligence by 2 points.

151. Bolting Glow:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Contestir's total.
- Increases your Contestir's Attack Force by 2 points.
- Increases your Contestir's Agility by 2 points.
- Increases your Contestir's Intelligence by 2 points.

152. Advance Rapier:
Class: Attack
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Contestir's total.
- Increases your Contestir's Attack Force by 3 points.

153. Shiny Monk:
Class: Attack
Effect:
- Allows your Contestir Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Contestir's Attack Force by 3 points.
- Increases your Contestir's Strength by 2 points.
- Increases your Contestir's Agility by 1 point.
- Increases your Contestir's Intelligence by 1 point.

154. Vanguard Lola:
Class: Attack
Effect:
- Transfers 200 points from an opponent's Bakugan's Power Level total to your Contestir's total.
- Increases your Contestir's Attack Force by 2 points.
- Increases your Contestir's Strength by 2 points.
- Increases your Contestir's Agility by 2 points.

155. Fandromeda:
Class: N/A
Effect:
- Sacrifices all of your current Life Gauge points in order for Contestir to return an opponent's Battle Gear attached to their Bakugan back to their hand. This Ability Card cannot be negated by another card effect.

156. Volting Vibra:
Class: Attack
Effect:
- Allows your Linehalt Bakugan to neutralize an opponent's most recent Ability Card activated. In addition, decreases that opponent's Bakugan's Power Level total by 300 points.
- Increases your Linehalt's Attack Force by 4 points.
- Increases your Linehalt's Strength by 3 points.

157. Dispel Closer:
Class: Attack/Defense
Effect:
- Allows your Linehalt Bakugan to absorb the Power Level increase of an opponent's most recent Attack-Class Ability Card played.
- Increases your Linehalt's Attack Force by 3 points.
- Increases your Linehalt's Defense by 3 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Agility by 3 points.
- Increases your Linehalt's Intelligence by 3 points.

158. Darkness Blizzard:
Class: Defense
Effect:
- Allows your Linehalt Bakugan to negate an opponent's most recent Ability Card played.
- Increases your Linehalt's Defense by 3 points.
- Increases your Linehalt's Agility by 3 points.

159. Dark Saber:
Class: Attack
Effect:
- Allows your Linehalt Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Linehalt's Attack Force by 3 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Intelligence by 2 points.

160. Razenbreaker:
Class: Attack
Effect:
- Increases your Linehalt's Power Level by 400 points.
- Increases your Linehalt's Attack Force by 4 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Intelligence by 3 points.

161. Ice Crasher:
Class: Defense
Effect:
- Allows your Linehalt Bakugan to nullify the current Gate Card where the battle is taking place.
- Increases your Linehalt's Defense by 2 points.
- Increases your Linehalt's Strength by 2 points.
- Increases your Linehalt's Intelligence by 2 points.

162. Dark Javelin:
Class: Attack
Effect:
- Increases your Linehalt's Power Level by 400 points. In addition, allows that Linehalt Bakugan to decrease each of your opponent's Bakugan's Power Levels by 400 points
- Increases your Linehalt's Attack Force by 4 points.
- Increases your Linehalt's Strength by 4 points.

163. Gigarth Ray:
Class: Attack
Effect:
- Allows your Linehalt Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Linehalt's Attack Force by 3 points.
- Increases your Linehalt's Strength by 3 points.
- If an opponent has a Gigarth Battle Gear in their Brawling Profile, decreases their Bakugan's Strength by 4 points.

164. Tri-Viper:
Class: Attack
Effect:
- Allows your Phosphos Bakugan to use the effect of the Paralysis Venom. In addition, allows that Phosphos to decrease an opponent's Bakugan's Power Level total by 300 points. During the first round of the Brawl only, increase that Phosphos' Power Level by 300 points in addition to the opponent's decrease.
- Increases your Phosphos' Attack Force by 3 points.

165. Gorgon Viper:
Class: Attack
Effect:
- Allows your Phosphos Bakugan to decrease each of your opponent's Bakugan's Power Levels by 500 points. In addition, if this card affects two or more opponents' Bakugan, allows that Phosphos Bakugan to use the effect of the Paralysis Venom.
- Increases your Phosphos' Attack Force by 4 points.
- Increases your Phosphos' Intelligence by 4 points.

166. Poison Rip:
Class: Attack
Effect:
- Allows your Phosphos Bakugan to use the effect of the Paralysis Venom. In addition, allows that Phosphos to prevent an opponent's in-play Battle Gear from activating any Ability Cards for the duration of the round. During the first round of the Brawl only, allows that Phosphos Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Phosphos' Attack Force by 2 points.
- Increases your Phosphos' Strength by 2 points.
- Increases your Phosphos' Agility by 2 points.

167. Spit Poison:
Class: Attack
Effect:
- Allows your Phosphos Bakugan to use the effect of the Paralysis Venom. In addition, allows that Phosphos to decrease an opponent's Bakugan's Power Level total by 300 points. During the first round of the Brawl only, allows that Phosphos Bakugan to neutralize an opponent's most recent Attack-Class Ability Card played.
- Increases your Phosphos' Attack Force by 3 points.

168. Hunter Rip:
Class: Attack
Effect:
- Allows your Phosphos Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Phosphos' Attack Force by 2 points.
- Increases your Phosphos' Strength by 2 points.
- Increases your Phosphos' Agility by 2 points.

169. Stealth Claw:
Class: Attack/Defense
Effect:
- Allows your Phosphos Bakugan to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the activator's next 2 turns. In addition, transfers 300 points from an opponent's Bakugan's Power Level total to that Phosphos' total.
- Increases your Phosphos' Attack Force by 3 points.
- Increases your Phosphos' Defense by 4 points.
- Increase your Phosphos' Agility by 2 points.
- Increase your Phosphos' Intelligence by 2 points.

170. Head Plasner:
Class: Attack
Effect:
- Increases your Phosphos' Power Level by 300 points. In addition, decreases each of your opponent's Bakugan's Power Levels by 300 points.
- Increases your Phosphos' Attack Force by 3 points.
- Increases your Phosphos' Strength by 2 points.
- Increases your Phosphos' Intelligence by 1 point.

171. Life Eater:
Class: Attack
Effect:
- Allows your Plitheon Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points.
- Increases your Plitheon's Attack Force by 3 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.

172. Metal Verde:
Class: Attack/Defense
Effect:
- Increases your Plitheon's Power Level by 300 points.
- Increases your Plitheon's Attack Force by 3 points.
- Increases your Plitheon's Defense by 3 points.
- Increases your Plitheon's Strength by 3 points.

173. Fly Slasher:
Class: Attack
Effect:
- Increases your Plitheon's Power Level by 400 points.
- Increases your Plitheon's Attack Force by 3 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.

174. Hyper Verde:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Plitheon's total.
- Increases your Plitheon's Attack Force by 3 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.
- Increases your Plitheon's Intelligence by 2 points.

175. Fly Destroyer:
Class: Attack
Effect:
- Allows your Plitheon Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points.
- Increases your Plitheon's Attack Force by 4 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.

176. Ghost Storm:
Class: Attack
Effect:
- Increases your Plitheon's Power Level by 400 points. In addition, allows that Plitheon to become invulnerable to any attacks made by your opponent's Bakugan for the duration of the activator's next 2 turns.
- Increases your Plitheon's Attack Force by 3 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.

177. Slag Tornado:
Class: Attack
Effect:
- Allows your Plitheon Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points. In addition, increases that Plitheon's Power Level by 200 points.
- Increases your Plitheon's Attack Force by 2 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.

178. Gravity Mine:
Class: Attack
Effect:
- Allows your Plitheon Bakugan to decrease each of your opponent's Bakugan's Power Levels by 300 points. In addition, increases that Plitheon's Power Level by 300 points.
- Increases your Plitheon's Attack Force by 2 points.
- Increases your Plitheon's Strength by 2 points.

179. Strike Twister:
Class: Attack
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Plitheon's total.
- Increases your Plitheon's Attack Force by 4 points.
- Increases your Plitheon's Strength by 2 points.
- Increases your Plitheon's Agility by 2 points.
- Increases your Plitheon's Intelligence by 2 points.

180. Fencer Shield:
Class: Defense
Effect:
- Allows your Plitheon Bakugan to negate an opponent's most recent Attack-Class Ability Card activated.
- Increases your Plitheon's Defense by 3 points.
- Increases your Plitheon's Strength by 3 points.

LEVEL 5 ABILITY CARDS

182. Mirage Field:
Class: Attack/Defense
Effect:
- Allows your Rubanoid Bakugan to negate an opponent's most recent Attack-Class Ability Card activated. In addition, allows that Rubanoid to prevent that opponent's Bakugan from activating any future Ability Cards for the duration of the round.
- Increases your Rubanoid's Attack Force by 3 points.
- Increases your Rubanoid's Defense by 3 points.
- Increases your Rubanoid's Strength by 2 points.
- Increases your Rubanoid's Intelligence by 1 point.

183. Battle Howling:
Class: Attack/Defense
Effect:
- This Ability Card can only be activated during a battle on your opponent's Gate Card, and may not be activated if the targeted opponent has used more than two Ability Cards during this round. Allows your Avior Bakugan to use the effect of the Battle Form Extension. In addition, allows that Avior Bakugan to neutralize all Ability Cards an opponent has played during this round, as well as prevents that opponent's Bakugan from activating any future Ability Cards for the duration of the round.
- Increases your Avior's Attack Force by 3 points.
- Increases your Avior's Defense by 2 points.
- Increases your Avior's Strength by 2 points.
- Increases your Avior's Agility by 2 points.

184. Evil Copy:
Class: Attack
Effect:
- This Ability Card can only be used in the "Bakugan Interspace" and "Earth" brawling environments. Allows your Contestir Bakugan to morph into any Bakugan from any ONE human member's Brawling Profile. The Contestir maintains its current Power Level, but takes on the impersonated Bakugan's stats (except for special effect), and is able to activate any Ability Cards for that Bakugan that are in the human brawler's profile that Contestir's owner chooses. In addition, Contestir gains an additional 100 points to his Power Level for each corresponding Ability Card that the alternate Contestir uses. The switch can be called back at any time, and the stat changes remain active upon the recall of the switch. Moves and card chances are expended normally through using the Ability Cards belonging to the impersonated Bakugan.
- Increases your alternate Contestir's Attack Force by 3 points.
- Increases your alternate Contestir's Strength by 1 point.
- Increases your alternate Contestir's Agility by 1 point.
- Increases your alternate Contestir's Intelligence by 1 point.

185. Bleach Out:
Class: Defense
Effect:
- Allows your Contestir Bakugan to prevent an opponent's Bakugan from activating any future Ability Cards for the duration of the round.
- Increases your Contestir's Defense by 4 points.
- Increases your Contestir's Strength by 2 points.
- Increases your Contestir's Agility by 2 points.
- Increases your Contestir's Intelligence by 2 points.

186. Hyper Sky Volt:
Class: Attack/Defense
Effect:
- Allows your Contestir Bakugan to decrease an opponent's Bakugan's Power Level total by 300 points. In addition, allows that Contestir Bakugan to prevent that opponent's Bakugan from activating any future Ability Cards for the duration of the round.
- Increases your Contestir's Attack Force by 3 points.
- Increases your Contestir's Defense by 3 points.
- Increase your Contestir's Strength by 2 points.
- Increase your Contestir's Intelligence by 2 points.
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Emperor Barodius
LV 8 BRAWLER (EMPEROR)
LV 8 BRAWLER (EMPEROR)
Emperor Barodius

Posts : 29
Join date : 2012-01-15

BAKUGAN STATUS
LIFE FORCE:
666/666  (666/666)
GUNDALIAN CREDITS:
1000000/1000000  (1000000/1000000)

PostSubject: Re: IDENTIFIED CARDS OF GUNDALIA   May 13th 2012, 2:06 am

LEVEL 1 FUSION ABILITY CARDS

***. Rending Mar:
Class: Attack
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your own Bakugan's total. In addition, enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points.
- Increases your Bakugan's Attack Force by 3 points.
- Increases your Bakugan's Strength by 2 points.
- Increases your Bakugan's Agility by 2 points.


LEVEL 2 FUSION ABILITY CARDS

N/A

LEVEL 3 FUSION ABILITY CARDS

N/A


LEVEL 4 FUSION ABILITY CARDS

003. Twist Bow:
Class: Attack
Effect:
- This Fusion Ability Card can only be played as long as your "Dark Saber" Ability Card is active. Allows your Linehalt Bakugan to decrease each of your opponent's Bakugan's Power Levels by 200 points.
- Increases your Linehalt's Attack Force by 2 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Intelligence by 3 points.

004. Breaker Gain:
Class: Attack
Effect:
- Transfers 200 points from an opponent’s Bakugan's Power Level total to your Linehalt’s total.
- Increases your Linehalt's Attack Force by 3 points.
- Increases your Linehalt's Strength by 3 points.
- Increases your Linehalt's Agility by 2 points.
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Emperor Barodius
LV 8 BRAWLER (EMPEROR)
LV 8 BRAWLER (EMPEROR)
Emperor Barodius

Posts : 29
Join date : 2012-01-15

BAKUGAN STATUS
LIFE FORCE:
666/666  (666/666)
GUNDALIAN CREDITS:
1000000/1000000  (1000000/1000000)

PostSubject: Re: IDENTIFIED CARDS OF GUNDALIA   May 13th 2012, 2:08 am

LEVEL 1 BATTLE GEAR ABILITY CARDS

N/A


LEVEL 2 BATTLE GEAR ABILITY CARDS

N/A

LEVEL 3 BATTLE GEAR ABILITY CARDS

003. Destrakon Gear Brinell:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Increases your Bakugan equipped with Destrakon Gear's Power Level by 400 points. In addition, allows your Bakugan equipped with Destrakon Gear to reduce an opponent's Bakugan's Agility to 0 for one turn.
- Increases the Attack Force of your Bakugan equipped with Destrakon Gear by 3 points.
- Increases the Strength of your Bakugan equipped with Destrakon Gear by 2 points.

004. Spartablaster Rigol:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Spartablaster to decrease an opponent's Bakugan's Power Level total by 500 points.
- Increases the Attack Force of your Bakugan equipped with Spartablaster by 4 points.

005. Vilantor Gear Cyclotron:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Vilantor Gear to decrease an opponent's Bakugan's Power Level total by 400 points. In addition, allows your Bakugan equipped with Vilantor Gear to nullify an opponent's current Gate Card, whether it's been opened or not.
- Increases the Attack Force of your Bakugan equipped with Vilantor Gear by 3 points.
- Increases the Agility of your Bakugan equipped with Vilantor Gear by 3 points.


LEVEL 4 BATTLE GEAR ABILITY CARDS

008. Destrakon Gear Vickers:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Increases your Bakugan equipped with Destrakon Gear's Power Level by 400 points. In addition, allows your Bakugan equipped with Destrakon Gear to decrease each of your opponent's Bakugan's Power Levels by 400 points.
- Increases the Attack Force of your Bakugan equipped with Destrakon Gear by 4 points.
- Increases the Intelligence of your Bakugan equipped with Destrakon Gear by 2 points.

009. Spartablaster Sunbeam:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Spartablaster to decrease an opponent's Bakugan's Power Level total by 400 points. In addition, prevents that opponent from equipping Battle Gear to their in-game Bakugan for the duration of the round.
- Increases the Attack Force of your Bakugan equipped with Spartablaster by 5 points.
- Increases the Strength of your Bakugan equipped with Spartablaster by 3 points.
- Increases the Agility of your Bakugan equipped with Spartablaster by 3 points.
- Increases the Intelligence of your Bakugan equipped with Spartablaster by 3 points.

010. Vilantor Gear Nirvana:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Vilantor Gear's total.
- Increases the Attack Force of your Bakugan equipped with Vilantor Gear by 4 points.
- Increases the Strength of your Bakugan equipped with Vilantor Gear by 2 points.
- Increases the Agility of your Bakugan equipped with Vilantor Gear by 2 points.
- Increases the Intelligence of your Bakugan equipped with Vilantor Gear by 2 points.

013. Lashor Heavy Striker:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Transfers 400 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Lashor's total.
- Increases the Attack Force of your Bakugan equipped with Lashor by 4 points.
- Increases the Strength of your Bakugan equipped with Lashor by 3 points.
- Increases the Agility of your Bakugan equipped with Lashor by 1 point.

014. Boomix Lock:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Boomix to decrease an opponent's Bakugan's Power Level total by 500 points.
- Increases the Attack Force of your Bakugan equipped with Boomix by 3 points.
- Increases the Strength of your Bakugan equipped with Boomix by 3 points.
- Increases the Intelligence of your Bakugan equipped with Boomix by 3 points.

015. Terrorcrest Stigma:
Class: Attack (Level I Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Terrorcrest to decrease each of your opponent's Bakugan's Power Levels by 400 points. In addition, increases your Bakugan equipped with Terrorcrest's Power Level by 400 points.
- Increases the Attack Force of your Bakugan equipped with Terrorcrest by 3 points.
- Increases the Strength of your Bakugan equipped with Terrorcrest by 2 points.
- Increases the Agility of your Bakugan equipped with Terrorcrest by 2 points.

LEVEL 5 BATTLE GEAR ABILITY CARDS

018. Boomix Dimension:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Boomix to decrease each of your opponent's Bakugan's Power Levels by 400 points. In addition, increases your Bakugan equipped with Boomix's Power Level by 400 points.
- Increases the Attack Force of your Bakugan equipped with Boomix by 4 points.

019. Terrorcrest Healhighed:
Class: Attack (Level II Class Battle Gear Ability)
Effect:
- Allows your Bakugan equipped with Terrorcrest to decrease an opponent's Bakugan's Power Level total by 300 points. In addition, increases your Bakugan equipped with Terrorcrest's Power Level by 500 points.
- Increases the Attack Force of your Bakugan equipped with Terrorcrest by 4 points.
- Increases the Strength of your Bakugan equipped with Terrorcrest by 3 points.
- Increases the Agility of your Bakugan equipped with Terrorcrest by 3 points.
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Emperor Barodius
LV 8 BRAWLER (EMPEROR)
LV 8 BRAWLER (EMPEROR)
Emperor Barodius

Posts : 29
Join date : 2012-01-15

BAKUGAN STATUS
LIFE FORCE:
666/666  (666/666)
GUNDALIAN CREDITS:
1000000/1000000  (1000000/1000000)

PostSubject: Re: IDENTIFIED CARDS OF GUNDALIA   May 13th 2012, 2:09 am

LEVEL 1 MOBILE ASSAULT VEHICLE ABILITY CARDS

N/A

LEVEL 2 MOBILE ASSAULT VEHICLE ABILITY CARDS

N/A

LEVEL 3 MOBILE ASSAULT VEHICLE ABILITY CARDS

N/A

LEVEL 4 MOBILE ASSAULT VEHICLE ABILITY CARDS

001. Razor Rush:
Class: Attack/Defense
Effect:
- Allows your Bakugan equipped with Hurrix to negate an opponent's most recent Attack-Class Ability Card played. In addition, increases that Bakugan equipped with Hurrix's Power Level by 300 points.
- Increases the Attack Force of your Bakugan equipped with Hurrix by 3 points.
- Increases the Defense of your Bakugan equipped with Hurrix by 4 points.
- Increases the Speed of your Bakugan equipped with Hurrix by 2 points.

LEVEL 5 MOBILE ASSAULT VEHICLE ABILITY CARDS

002. Chaos Vibro:
Class: Attack/Defense
Effect:
- Transfers 300 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Impalaton's total.
- Increases the Attack Force of your Bakugan equipped with Impalaton by 3 points.
- Increases the Strength of your Bakugan equipped with Impalaton by 5 points.

LEVEL 6 MOBILE ASSAULT VEHICLE ABILITY CARDS

N/A

LEVEL 7 MOBILE ASSAULT VEHICLE ABILITY CARDS

N/A
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PostSubject: Re: IDENTIFIED CARDS OF GUNDALIA   

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